For Introduction to Programming (CS1) and other more intermediate courses covering programming in C++. Also appropriate as a supplement for upper-level courses where the instructor uses a book as a reference for the C++ language.
This best-selling comprehensive text is aimed at readers with little or no programming experience. It teaches programming by presenting the concepts in the context of full working programs and takes and early objects approach. The text has an emphasis on achieving program clarity through structured and object-oriented programming, software reuse and component-oriented software construction. The Sixth Edition reflects the suggested improvements of a distinguished team of industry professionals and academics.
New To This Edition
In addition to an introduction to computers and C++, the revised Chapter 1 includes an introduction to the Internet and World Wide Web with an emphasis on Web 2.0
New Chapter on game programming with the OGRE graphics library and Open AL.
OGRE, Objects-oriented Graphics Rendering Engine, an open source project devoted to providing a cross-platform commercial quality engine for rendering 3D graphics.
Sound is added to games with OpenAL (Open Audio Library), an open source cross-platform audio library.
Overview of the forthcoming C++Ox standard
New chapter on the Open Source Boost libraries (several of which will be included in the C++ Ox standard)
New introduction to Recursion (Chapter 6)
Features and Benefits
Features:
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Early classes and early objects approach.
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Optional automated teller machine (ATM) case study that teaches the fundamentals of software engineering and object-oriented design with the UMLTM 2.0
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Integrated case studies throughout the book including the Time class (Chapter9); the Employee class (Chapter 12 and 13) and the GradeBook class (Chapters 3-7)
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Uses string and vector classes to make earlier examples more object-oriented
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CD--ROM in every text includes Microsoft Visual C++ 2005 Express Edition
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Cyberclassroom access code protected website available free when packaged with a new text, contains lab manual, student solutions manual, e-book, audio code walkthrough, and additional assessment.
Table of Contents
1. Introduction to Computers, the Internet and World Wide Web
2. Introduction to C++ Programming
3. Introduction to Classes and Objects
4. Control Statements: Part 1
5. Control Statements: Part 2
6. Functions and an Introduction to Recursion
7. Arrays and Vectors
8. Pointers and Pointer-Based Strings
9. Classes: A Deeper Look, Part I
10. Classes: A Deeper Look, Part II
11. Operator Overloading: String and Array Objects
12. Object-Oriented Programming: Inheritance
13. Object-Oriented Programming: Polymorphism
14. Templates
15. Stream Input/Output
16. Exception Handling
17. File Processing
18. Class string and String Stream Processing
19.
Searching and Sorting
20.
Data Structures
21. Bits, Characters, Strings and Structures
22.
Standard Template Library (STL)
23.
Other Topics24. Game Programming with OGRE and Open AL
Appendices
A. Operator Precedence and Associativity Chart
B. ASCII Character Set
C. Fundamental Types
D. Number Systems
E. C Legacy Code Topics
F. Preprocessor
G. ATM Case Study Code
H. UML 2: Additional Diagram Types
I.
Using the Visual StudioŽ 2005 DebuggerJ.
Using the GNU C++ Debugger
K. Boost C++ Libraries:
L. What's New in C++ Ox
Bibliography
Index
About the Authors
Paul J. Deitel, CEO and Chief Technical Officer of Deitel & Associates, Inc., is a graduate of MIT's Sloan School of Management, where he studied Information Technology. He holds the Java Certified Programmer and Java Certified Developer certifications, and has been designated by Sun Microsystems as a Java Champion. Through Deitel & Associates, Inc., he has delivered Java, C, C++, C# and Visual Basic courses to industry clients, including IBM, Sun Microsystems, Dell, Lucent Technologies, Fidelity, NASA at the Kennedy Space Center, the National Severe Storm Laboratory, White Sands Missile Range, Rogue Wave Software, Boeing, Stratus, Cambridge Technology Partners, Open Environment Corporation, One Wave, Hyperion Software, Adra Systems, Entergy, CableData Systems, Nortel Networks, Puma, iRobot, Invensys and many more. He has also lectured on Java and C++ for the Boston Chapter of the Association for Computing Machinery. He and his father, Dr. Harvey M. Deitel, are the world's best-selling programming language textbook authors.
Dr. Harvey M. Deitel, Chairman and Chief Strategy Officer of Deitel & Associates, Inc., has 45 years of academic and industry experience in the computer field. Dr. Deitel earned B.S. and M.S. degrees from the MIT and a Ph.D. from Boston University. He has 20 years of college teaching experience, including earning tenure and serving as the Chairman of the Computer Science Department at Boston College before founding Deitel & Associates, Inc., with his son, Paul J. Deitel. He and Paul are the co-authors of several dozen books and multimedia packages and they are writing many more. With translations published in Japanese, German, Russian, Spanish, Traditional Chinese, Simplified Chinese, Korean, French, Polish, Italian, Portuguese, Greek, Urdu and Turkish, the Deitels' texts have earned international recognition. Dr. Deitel has delivered hundreds of professional seminars to major corporations, academic institutions, government organizations and the military.