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Beginning Android 4 Games Development

by: Green, Robert et al

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On-line Price: $39.95 (includes GST)

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Retail Price: $49.95

Publisher: APRESS,07.12.11


ISBN: 1430239875
ISBN13: 9781430239871

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Beginning Android 4 Games Development offers everything you need to join the ranks of successful Android game developers. You'll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable game that works on Android 4.0 and earlier devices. This will give you everything you need to branch out and write your own Android games.

The potential user base and the wide array of available high-performance devices makes Android an attractive target for aspiring game developers. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android 4 Games Development will help you kick-start your project.

The book will guide you through the process of making several example games for the Android platform, and involves a wide range of topics:

  The fundamentals of Android game development targeting Android 1.5-4.0+ devices

  The Android platform basics to apply those fundamentals in the context of making a game

  The design of 2D and 3D games and their successful implementation on the Android platform

What you'll learn

  How to set up and use the development tools for developing your first Android 4 or earlier version game app

  The fundamentals of game programming in the context of the Android platform

  How to use the Android's APIs for graphics, audio, and user input to reflect those fundamentals

  How to develop two 2D games from scratch, based on the Canvas API and OpenGL ES

  How to create a full-featured 3D game

  How to publish your games, get crash reports, and support your users

  How to complete your own playable 2D OpenGL games

Who this book is for

This book is for people with a basic knowledge of Java who want to write games on the Android platform. It also offers information for experienced game developers about the pitfalls and peculiarities of the platform.
Table of Contents

  Android, the New Kid on the Block

  First Steps with the Android SDK

  Game Development 101

  Android for Game Developers

  An Android Game Development Framework

  Mr. Nom Invades Android

  OpenGL ES: A Gentle Introduction

  2D Game Programming Tricks

  Super Jumper: A 2D OpenGL ES Game

  OpenGL ES: Going 3D

  3D Programming Tricks

  Droid Invaders: the Grand Finale

  Advanced Techniques from Latest SDK

  Publishing Your Game