Home   FAQs   New Arrivals   Specials   Pricing & Shipping   Location   Corporate Services   Why Choose Bookware?  
 Search:   
Call our store: 9955 5567 (from within Sydney) or 1800 734 567 (from outside Sydney)
 View Cart   Check Out   
 
Browse by Subject
 TAFE Accounting
 TAFE I.T./Computing
 TAFE - Other
I.T
 .NET
 Windows 8
 Adobe CS6
 Cisco
 CCNA 2012
 CCNP 2012
 Java
 VB
 ASP
 Web Design
 E-Commerce
 Project Management
 ITIL
 Macintosh
 Mobile Devices
 Linux
 Windows Server 2012
 SQL Server 2012
 SAP
Certification
 MCITP
 MCTS
Economics and Business
 Accounting
 Business Information Systems
 Economics
 Finance
 Management
 Marketing
 TAX
 Human Resources
Academic
 Law
 Nursing
 Medical
 Psychology
 Engineering

Beginning Game Programming, 3rd Edition

by: Jonathan S. Harbour

Notify me when in stock

On-line Price: $93.95 (includes GST)

Paperback package 0

15%Off Retail Price

You save: $16.00

Usually ships within 3-4 business days.

Retail Price: $109.95

Publisher: COURSE TECHNOLOGY,27.07.09

Category: GAMES PROGRAMMING Level:

ISBN: 1435454278
ISBN13: 9781435454279

Add to Shopping Cart

Beginning Game Programming, Third Edition' shows budding game developers how to take their
game ideas from concept to reality. Requiring only a basic understanding of the C++ language, this unique guide covers all the skills needed to create 2D and 3D games using code written in DirectX. Each element of a game is taught step-by-step, from learning how to create a simple Windows program, to using the key DirectX components to render 2D and 3D, to adding sound to your game. Using the skills taught within each chapter, readers will develop their own game library, which they can build upon for future game projects. And this updated, new edition includes end-of-chapter quizzes and projects to help
you practice your new skills! At the end of the book, newfound skills will be put to use as you create your own complete, fully functional game.